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Sound Generation by a Turbulent Flow in Musical Instruments - Multiphysics Simulation Approach -

机译:乐器中湍流产生的声音 -   多物理场仿真方法 -

摘要

Total computational costs of scientific simulations are analyzed betweendirect numerical simulations (DNS) and multiphysics simulations (MPS) for soundgeneration in musical instruments. In order to produce acoustic sound by aturbulent flow in a simple recorder-like instrument, compressible fluid dynamiccalculations with a low Mach number are required around the edges and theresonator of the instrument in DNS, while incompressible fluid dynamiccalculations coupled with dynamics of sound propagation based on theLighthill's acoustic analogy are used in MPS. These strategies are evaluatednot only from the viewpoint of computational performances but also from thetheoretical points of view as tools for scientific simulations of complicatedsystems.
机译:在乐器的声音生成的直接数值模拟(DNS)和多物理场模拟(MPS)之间,分析了科学模拟的总计算成本。为了在类似记录器的简单仪器中通过饱和湍流产生声音,DNS中需要在仪器的边缘和谐振器周围具有低马赫数的可压缩流体动力计算,而不可压缩流体动力计算与基于声音的声音传播动力学相结合。 MPS中使用了Lighthill的声学比喻。这些策略不仅从计算性能的角度进行评估,而且还从理论的角度对作为复杂系统的科学仿真工具进行评估。

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